Blender Materials Series 1.1




Blender Materials Series 1.1

Welcome to our Blender series on creating materials using the popular 3D software known as Blender 3D. In this series we will work from the ground up to created a wide variety of materials both realistic and stylised alike. Learning about material properties, texture maps, UV's and procedural workflows plus more.

In this class we introduce the concept of material application in Blender, including....

  • Where to create materials

  • How to assign multiple materials to an object

  • How to assign one material to many objects

  • Fake users and data blocks

  • The Node Editor

  • Base color

  • Subsurface Scattering

  • Metallic and Specular

  • Transmission

  • Roughness

  • Index Of Refraction

The first step towards expert material application using blender

Url: View Details

What you will learn
  • How to assign a material to multiple objects
  • How to assign multiple materials to a single object
  • Understand how the data block system works

Rating: 5

Level: Beginner Level

Duration: 1 hour

Instructor: Joe Baily


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