Create a 2D RPG with The Godot Engine




Create a 2D RPG with The Godot Engine

In this course you will learn all the fundamentals of creating a 2D RPG similar to game like Zelda: a link to the past, Stardew Valley or Pokemon, from start to finish. I'll teach you the key concept of that genre of game, including:


  • Finite State Machine

  • Using Blend tree

  • Having enemies that can chase you

  • Creating a dialog system

  • Looting coin when hitting a chest

  • Using keys to open locked doors

  • Having doors that open only when you killed all the enemies

  • Creating dungeons

  • Creating a UI system displaying the number of lifes, coins and keys collected

  • Create Splash screen at the beginning of the game to display the logo of your company

  • Creating Title screen with button that you can toggled to enter / exit the game

You can check the curriculum to learn more about the content of the course.

I'm focusing on making video that are straight to the point, giving you all the basics you need to understand key concept (while showing you how to use them) without overloading you.

Being a big fan of the Zelda series, it is a big blast for me to be able to teach you how to make a game of that genre, which is known to be quite difficult, but so rewarding and satisfying to play! At the end of this course, you will have a working RPG game prototype that you'll be able to develop, you will have learn the key concept of programming that type of game and - if you are a completely new to programming - you will have learn all the key concept of programming.

Learn to code a 2D RPG with dialog, finite state machine, sword attack, enemy, shader, UI, dungeons & more

Url: View Details

What you will learn
  • Mastering the key concepts of game programming
  • Learn GDScript, the language of Godot
  • Being familiar with the interface of Godot Engine

Rating: 4.46552

Level: Beginner Level

Duration: 8 hours

Instructor: Jean Vermeersch


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