Blender Sculpting Series 1.1




Blender Sculpting Series 1.1

Welcome to this class on learning how to sculpt 3D models using Blender 3D. This is the first class in a series that focuses specifically on the sculpting toolset and workflow. In this class, the first of the series, we introduce the core aspects of sculpting and some of the most commonly used brushes for both shaping our models and adding finer details.

It goes beyond just picking a brush as each brush has a set of parameters that adjust how the brush works, such as its radius and strength values. In addition, we introduce the concept of using dynamic topology and lines of symmetry to both improve and speed up the sculpting workflow.

By the end of this class students will be able to....

  • Access the sculpting workspace and the sculpting template to set up Blender

  • Add and subtract from our model using the draw brush.

  • Increase the control of our brush strokes by enabling the dynamic topology option

  • Adjust the basic parameters of any brush such as its size and strength values

  • Sculpt along the objects lines of symmetry

  • Use a variety of brushes including pinch, grease, snake hook and elastic deform

We hope you enjoy this class on sculpting in Blender


Begin creating sculptures within Blender in less than an hour

Url: View Details

What you will learn
  • Access to the sculpting template in Blender
  • Understand how brushes work
  • Use the most commonly used brushes like the draw and smooth brush

Rating: 4.58333

Level: Beginner Level

Duration: 1 hour

Instructor: Joe Baily


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