Unreal Engine 4 - Multiplayer Team Based FPS In Blueprints




Unreal Engine 4 - Multiplayer Team Based FPS In Blueprints

What Better Way To Learn The Unreal Engine 4, Than By Creating A Fully Playable Multiplayer Team Based FPS Game. This Course Covers The Process Of Going From A Blank Project All The Way To A Playable Packaged Build That Can Be Distributed For Others To Host And Join The Game Using The A Basic Steam Listen Server.

Creating A Unreal Engine 4 Team Based FPS With Several Game Modes From Ground Zero In 100% Blueprint Scripting

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What you will learn
  • Learn Various Aspects Of Using Unreal Engine 4 By Making An Actual Playable Multiplayer FPS Game
  • Detailed Explanations Not Just Watching Someone Clicking Buttons
  • No C++ The Entire Project Is Made Using 100% Blueprint Scripting

Rating: 4.9

Level: All Levels

Duration: 44 hours

Instructor: John Galt


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