Sculpting Cloth for Games in ZBrush




Sculpting Cloth for Games in ZBrush

In this course, instructor Jim Busike will be covering his process for sculpting wrinkles and cloth within ZBrush. Here he will be discussing various wrinkle types, the creation of alphas, and his process for using those alphas to help sculpt the different types of wrinkles found on his characters.


More about the Instructor:

Jim Busike has been working in the video game industry since 1998. He spent 10 years working as a character artist. He has worked on Final four 99 – 2003, JetX20, Darkwatch, and The Bourne Conspiracy. He has also worked on several projects freelance including models for Zombie Gunship and Toy Sculpts for Wowwee and Outlaw Miniatures. Jim now teaches full time at The Art Institute – Inland Empire.

Learn the process for sculpting cloth wrinkles and folds inside of ZBrush!

Url: View Details

What you will learn
  • Learn the basics of sculpting cloth folds and wrinkles inside of ZBrush

Rating: 4

Level: Intermediate Level

Duration: 1 hour

Instructor: 3dmotive LLC


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